Difference between revisions of "Category:Interaction Theory"

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Interaction theory is based on calculating a solution for a number of individual scatterers
 
Interaction theory is based on calculating a solution for a number of individual scatterers
 
without simply discretising the total problem. The theory is generally applied in
 
without simply discretising the total problem. The theory is generally applied in

Revision as of 01:19, 10 January 2008

Interaction theory is based on calculating a solution for a number of individual scatterers without simply discretising the total problem. The theory is generally applied in three dimensions. Essentially the Cylindrical Eigenfunction Expansion surrounding each body is used coupled with some way of mapping these. Various approximations were developed until the the Kagemoto and Yue Interaction Theory which contained a solution without any approximation. This solution method is valid, provided only that an escribed circle can be drawn around each body. We present an illustrative example of an interaction theory for the case of [math]\displaystyle{ n }[/math] Linton and Evans 1990 presented an Interaction Theory for Cylinders which was Kagemoto and Yue Interaction Theory simplified by assuming that each body is a Bottom Mounted Cylinder.